Strata
Note: EE does not come with any pre-configured strata, and therefore creation of strata should be completely done by the modpack developer from scratch.
Locate the
emendatusenigmatica\strata
config folder inside the root config folder.Create a *.json file inside this folder for each strata you wish to add to the game.
Below you will find a more detailed break down of the Strata Data object, and a brief explanation of each data field. An example of a complete strata file can be found here.
Strata Core module:
"id": string // example: "id": "granite"
Used for all registry naming conventions, and should be a unique identifier for each strata.
"baseTexture": string // example: "baseTexture": "minecraft:block/granite"
A Resource Location string of the strata type's texture.
"suffix": string // example: "suffix": "granite"
Used for ore registry and data generation of that specific strata.
"fillerType": string // example: "fillerType": "minecraft:granite"
Used to determine a list of Strata for each ore generation feature.
"localizedName": string // example: "localizedName": "Granite"
Used for the generation of the lang (en_us) entries of the strata-based ores.
"harvestTool": string // example: "harvestTool": "pickaxe"
Determines the harvest tool requirement for the strata ore block. Only Vanilla tools are accepted, and they are the following:
pickaxe
axe
hoe
shovel
"hardness": float // example: "hardness": 0.5
Determines the hardness of the strata ore block.
"resistance": float // example: "resistance": 0.7
Determines the resistance of the strata ore block.
"sampleStrata": boolean // example: "sampleStrata": true
Determines whether this Strata should be used for Ore Surface Samples.

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